nuclearwarsimulator | The goal of this project is to build a realistic simulation and
visualization of large-scale nuclear conflicts with a focus on
humanitarian consequences. There are currently over 13000 nuclear
weapons on this planet of which over 9000 are in military stockpiles.
This software should help you answer the question: what will happen if
Russia and United States or India and Pakistan use their arsenals?
There
are a lot of interlocking systems and processes in a nuclear conflict:
the command and control system, locations and movement of forces,
weapons delivery systems and humanitarian consequences. By simulating
the most relevant of these systems you should be able to tell a credible
story about how nuclear conflicts play out and what are the
consequences.
The simulation is developed in Unity and will be distributed as a stand-alone application.
Currently implemented features:
- visualise and calculate effects of nuclear weapons (thermal radiation, overpressure, fallout and mass fires) on a high-density population grid (similar to Alex Wellerstein’s NUKEMAP)
- visualisation of overpressure, thermal radiation, radiation dose from fallout, areas affected by mass fires, population density and casualties density (prompt radiation is not considered)
- effects from hundreds to thousands of explosions can be calculated and visualised in seconds
- design and place nuclear forces to recreate current, past or future arsenals using an intuitive UI
- create attack plans and conflict scenarios and share them with others
- place yourself, your family and your friends inside the simulation and calculate the probability of your survival
- simulate the dynamics and timing of the conflict and effects of a first strike using a damage model based on CEP and overpressure
- simple production cost model: how many weapons can a country build if it wants to?
Some more details can be found in the screenshots-section. Technical
details on the models and databases being used here will be added soon.
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