Friday, July 03, 2020

In Case You Were Wondering About Pleasing White Light And Cleansing Blue Fire...,


nuclearwarsimulator |  The goal of this project is to build a realistic simulation and visualization of large-scale nuclear conflicts with a focus on humanitarian consequences. There are currently over 13000 nuclear weapons on this planet of which over 9000 are in military stockpiles. This software should help you answer the question: what will happen if Russia and United States or India and Pakistan use their arsenals?

There are a lot of interlocking systems and processes in a nuclear conflict: the command and control system, locations and movement of forces, weapons delivery systems and humanitarian consequences. By simulating the most relevant of these systems you should be able to tell a credible story about how nuclear conflicts play out and what are the consequences.

The simulation is developed in Unity and will be distributed as a stand-alone application.

Currently implemented features:
  • visualise and calculate effects of nuclear weapons (thermal radiation, overpressure, fallout and mass fires) on a high-density population grid (similar to Alex Wellerstein’s NUKEMAP)
  • visualisation of overpressure, thermal radiation, radiation dose from fallout, areas affected by mass fires, population density and casualties density (prompt radiation is not considered)
  • effects from hundreds to thousands of explosions can be calculated and visualised in seconds
  • design and place nuclear forces to recreate current, past or future arsenals using an intuitive UI
  • create attack plans and conflict scenarios and share them with others
  • place yourself, your family and your friends inside the simulation and calculate the probability of your survival
  • simulate the dynamics and timing of the conflict and effects of a first strike using a damage model based on CEP and overpressure
  • simple production cost model: how many weapons can a country build if it wants to?
Some more details can be found in the screenshots-section. Technical details on the models and databases being used here will be added soon. Follow me on twitter to stay updated.

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